
The actual solution, then, is far more roundabout, which is where Stephen’s Sausage Roll might grow irksome to some.

There isn’t a single easy or obvious puzzle in the game (you could say the fat’s already been trimmed), and one of the best early stages, simply titled “Clover,” presents a straightforward method in which players can grill the sausages, only to mock them with the revelation that while they’ve successfully cooked the meat, they’ve inadvertently blocked their path to the level’s exit, which appears only after a successful grilling session. Burn a piece of sausage, or angrily/accidentally shove it into the water, and the shipwrecked Stephen fails, although a handy undo button allows you to methodically retrace your steps, looking for the moment at which your cooking went horribly awry.
STEPHENS SAUSAGE ROLL GAME HOW TO
There’s no learning curve, and no tutorial players learn through trial and error how to complete each level.

From afar, then, poor sunburnt Stephen looks like nothing less than the devil-which is apt given the game’s fiendish difficulty. Stephen carries with him a sausage-turning utensil that looks like a pitchfork, and the island’s climate, though it changes as players progress, begins in scorching heat. Maneuvering the meat (each piece is larger than Stephen) is as awkward and unwieldy as it sounds, which makes each new puzzle a brain-busting task that at first seems near-impossible. Each sausage is divided into four distinct segments, two top halves and two bottom halves, each of which must be cooked a single time atop the griddles haphazardly strewn across the island.

Sherlock Holmes once said that “when you have eliminated the impossible, whatever remains, however improbable, must be the truth.” That’s an apt way to describe the ridiculously titled Stephen’s Sausage Roll, in which a man gets to escape Wisdom Island by grilling sausages, one meticulous flip at a time.
